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A newsletter for professionals who create or use game-based learning or simulations to improve training and education. We cover news and products for the whole industry, including military/govt, corporate, nonprofit, healthcare, higher ed and K12.

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Virtual Training Market Growing Demand by CAE, Cubic, ON24, QinetiQ Group, BAE Systems

Virtual Training Comprehensive Study by Components (Hardware, Software), End User (Defense and Security, Civil Aviation, Education, E-Learning, Game-Based Learning, Entertainment, Others (Digital Manufacturing and Healthcare)) Players and Region – Global Market Outlook to 2026

This press release was orginally distributed by SBWire

Edison, NJ  — Global Virtual Training Market Report from AMA Research highlights deep analysis on market characteristics, sizing, estimates and growth by segmentation, regional breakdowns& country along with competitive landscape, player’s market shares, and strategies that are key in the market. The exploration provides a 360° view and insights, highlighting major outcomes of the industry. These insights help the business decision-makers to formulate better business plans and make informed decisions to improved profitability. In addition, the study helps venture or private players in understanding the companies in more detail to make better informed decisions.

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