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SuperBetter Introduces New Social Distancing Game

The Stay-at-Home Scavenger Hunt Promotes Social and Emotional Wellbeing

CHICAGO, IL  —

SuperBetter, LLC added a new Stay-at-Home Scavenger Hunt Game in its popular app. The game creates social connection and emotional wellbeing as players stay-at-home and practice physical distancing to slow the spread of COVID-19.

SuperBetter is a resilience-building game that helps players go for epic wins in real life. Created by researcher and game designer Jane McGonigal, SuperBetter has been played by nearly a million people so far. Published meta-analyses studies show SuperBetter is among the most effective apps for reducing anxiety and depression.

The Stay-At-Home Scavenger Hunt is the first of two new Power Packs planned for the SuperBetter game to help players boost their mental, emotional, social and physical resilience during the Coronavirus pandemic.

“People around the world are feeling tremendous losses of normalcy, safety, connection and economic stability,” says Keith Wakeman, SuperBetter CEO. “Adding Power Packs and making our SuperBetter app available for free to everyone who needs it are ways we can help right away while we work on plans and partnerships for greater impact in the future.”

The Stay-at-Home Scavenger Hunt increases social connection. It sparks positive emotions like curiosity, surprise and gratitude. The 2-week game challenges players to find one new thing every day without ever leaving their home. Players share their daily finds with friends, family, the SuperBetter Community, or on social media.

Learn more about the physical distancing game on the SuperBetter blog.

Filed Under: K-12, News






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