Pushing the case for serious games
In July, GamingMalta participated in the 2020 Games for Change Festival (G4C), held virtually for the very first time.
This annual, international event explores how video games and immersive media can foster resilience, connectedness and well-being, and draws developers, educators, policymakers and non-profits alike. It also features a series of panels, workshops, roundtable discussions and keynotes by top-level industry experts.
The themes of positive social impact and education, which were vital components of this year’s G4C agenda, are very important to the GamingMalta Foundation, which is a non-profit organisation set-up by the Malta Gaming Authority and the Maltese government to promote the local digital and remote gaming sector.