Opinion: China’s Latest Crackdown on Video Gaming isn’t Really About Kids.
It’s about control.
The American entertainment industry has spent years trying to placate the Chinese government to expand its access to the world’s largest market. Companies such as Disney and the National Basketball Association have disgraced themselves by compromising on values such as free speech and human rights in exchange for what they hoped would be boatloads of cash.
Agreeing to censorship in exchange for money is a bad look under any circumstances. As recent developments show, it can also turn out to be a bad bargain.
The buzzy new front in this great-power pop-culture war is the announcement that Chinese President Xi Jinping’s regime is slapping limits on the time minors can spend playing online video games.
Supposedly, this is for children’s benefit. But really it’s the latest salvo in China’s long-running war on gaming, just one front in its efforts to exert social control by regulating pop culture.