Lessons Learned from Teaching Game Design
I’ve spent the past six months teaching game design at the Cologne Game Lab, a German university dedicated to the study of digital games. In this blog post, I want to share what I’ve learned during the process and condense it down into five practical rules you can apply to improve your own teaching.
Fifth-semester students at the Cologne Game Lab get the chance to propose a self-initiated project and work on it for a whole semester under the supervision of a professor. There are no lectures or assignments during this time and students are free to choose any subject for their project as long as it’s related to digital games in some way.