Which Companies Are Leading the Game-based Learning Market? Global Game-based Learning Market Analysis By Type, Application, Regions and Companies Forecast 2016-2027 is the latest publication of Read Market Research which evaluates and highlights market opportunities, challenges faced by the … [Read more...]
Lego’s Interactive Quiz Aims to Teach Kids Online Empathy
Lego’s Interactive Quiz Aims to Teach Kids Online Empathy (CNN) – Lego wants to teach kids about online empathy with an interactive quiz on its website. In the quiz, a new Lego hero named Captain Safety teams up with four other heroes to show children how to be more supportive of each other. They … [Read more...]
Games For Change National Student Challenge Dares Kids To Submit Social Impact Games
Games for Change National Student Challenge Dares Kids to Submit Social Impact Games All US Middle and High School Students are Welcome to Enter The 2021 G4C Student Challenge Competition has been officially announced. This annual game design competition is designed to act as a bridge between … [Read more...]
Biden Nominee’s School District Prioritizes Digital Equity
Biden Nominee’s School District Prioritizes Digital Equity Connecticut's public schools are leading the way in digital education during the COVID-19 pandemic. The Connecticut Department of Education and Meriden Public Schools recently made headlines when President Joe Biden announced former … [Read more...]
Kahoot Weighs U.S. Listing to Ride Boom in Educational Games
Kahoot Weighs U.S. Listing to Ride Boom in Educational Games Norwegian quiz and learning platform Kahoot! AS is considering a dual listing in the U.S., taking advantage of a surge in popularity during the pandemic, according to people familiar with the plans. Kahoot is currently listed on … [Read more...]
6 Elearning Trends Currently Shaping The Industry
6 ELEARNING TRENDS CURRENTLY SHAPING THE INDUSTRY eLearning is an essential part of teaching in the 21st-century. Having different strategies to administer lessons can benefit students and maximize learning potential. Below you will find trends that are currently shaping the industry. … [Read more...]
Making Students Love Math And Physics Through A Videogame? Here’s How An Italian Teacher Did It
Making Students Love Math And Physics Through A Videogame? Here’s How An Italian Teacher Did It When one’s passionate about something, it tends to be contagious. Enea Montoli is 33 years old, he holds a PhD in Physics, he is a researcher at a meteorological institution - the Fondazione Osservatorio … [Read more...]
Top 3 Educational Technology Trends to Look For
Top 3 Educational Technology Trends to Look For Immersive learning through virtual reality, digital lessons personalized for each student, online games that teach important information have made learning is fun. At the beginning of the 21rst century, these things seemed like dreams or far-off … [Read more...]
Elearning Can Be A Challenge For Kids – Here’S What You Can Do
Elearning Can Be A Challenge For Kids – Here’S What You Can Do These days, many teachers are attempting to leverage eLearning tools and programs to help their students learn more effectively than ever before. But eLearning tech doesn’t always take with kids immediately. While eLearning can … [Read more...]
UW-Madison student reimagines education through board game designed for Ugandan refugees
UW-Madison student reimagines education through board game designed for Ugandan refugees MADISON, Wis. — For University of Wisconsin-Madison senior Joel Baraka, there was one question that always lingered in the back of his mind: What can I do today to improve the life of another child? It was … [Read more...]
Young Ones To Watch: Jennifer Turliuk, CEO of MakerKids
Young Ones To Watch: Jennifer Turliuk, CEO of MakerKids in 2013 she founded Toronto-based MakerKids, a STEM-focused educational enrichment business. The curriculum focuses on three core areas: coding, robotics and the virtual-world-building video game Minecraft. Why Minecraft? “It is a very … [Read more...]
True Gamification in Learning
True Gamification in Learning Roger Stark, Co-founder and CEO, BrainWare Learning and Betsy Hill, President, BrainWare Learning Gamifying instruction is one of the ways that educators/trainers and the developers of educational programs try to capture the attention and active participation of … [Read more...]
How Gaming Can Help Learners of All Ages
How Gaming Can Help Learners of All Ages Imagine a classroom setting where traditional lectures and slides are augmented with interactive games that let students fully immerse themselves in the lesson. That’s the goal at Wharton Interactive, which is dedicated to transforming education through … [Read more...]
An easy learning game for kids from San Antonio Charter Moms “Oh Snap!” like flashcards on craft sticks
An easy learning game for kids from San Antonio Charter Moms "Oh Snap!" like flashcards on craft sticks Kids can reinforce what they are learning at school using a homemade game called Oh Snap! Here it is a math game, but you can decide what skills you want your child to practice. This … [Read more...]
Introducing a New, Fast-Playing Historical Card Game with Teacher’s Guide
Introducing a New, Fast-Playing Historical Card Game with Teacher’s Guide A soon-to-be-released historical card game from Lombardy Studios, MacGowan & Lombardy’s The Great War, will include a special Teacher’s Guide currently in development by two California history educators with a combined … [Read more...]
The ‘Oregon Trail’ Studio Made a Game About Slavery. Then Parents Saw It
The 'Oregon Trail' Studio Made a Game About Slavery. Then Parents Saw It 'Freedom!' tried to show the horrors of antebellum slavery and the courage of escaping slaves. But neither schools nor audiences were ready for it. In June, screenwriter John Ridley wrote an op-ed for the Los Angeles Times … [Read more...]
10 Favorite Online Teaching Tools Used by Educators This Year
10 Favorite Online Teaching Tools Used by Educators This Year Most of us have been teaching in environments where we have been online more than ever before, whether we're doing full-time distance learning (as I am—for now, at least) or if you're in a hybrid situation. Today, Theresa … [Read more...]
Qvault Releases Achievements; The Gamification of Education Continues
Qvault Releases Achievements The Gamification of Education Continues SALT LAKE CITY - Qvault is ecstatic to announce the release of their new achievements system on Qvault's gamified computer-science education platform. They've modeled achievements similar to how many popular videogames … [Read more...]
How Artificial Intelligence is Changing the eLearning Environment
How Artificial Intelligence is Changing the eLearning Environment Artificial intelligence (AI) is everywhere these days, making inanimate objects increasingly smart. It’s designed by humans for humans, to enrich and facilitate our everyday lives. As a matter of fact, AI is now the brain behind your … [Read more...]
WEA Member Benefits Financial Literacy Game for High School Students Wins 2020 EIFLE Game of the Year
WEA Member Benefits Financial Literacy Game for High School Students Wins 2020 EIFLE Game of the Year Don’t be Jack™ High School Edition, a financial literacy game from WEA Member Benefits, wins 2020 EIFLE Game of the Year from the Institute for Financial Literacy® The Institute for Financial … [Read more...]
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