Introduction to Game-Based learning, starting October 20th. The course features top industry experts and provides, award winning educational games, weekly live sessions and labs. Participants will receive a certificate upon successful completion and 25 PD or 2.5 CEU credits. The course is now … [Read more...]
Gaming to improve geotechnical engineering education—and broaden diversity
Gaming to improve geotechnical engineering education—and broaden diversity A new research project at Rowan University’s Center for Research and Education in Advanced Transportation Engineering Systems (CREATES) aims to teach students real-world geotechnical engineering concepts and attract diverse … [Read more...]
Students to Create educational video Game Inspired by Climate Change Goals
Students to Create educational video Game Inspired by Climate Change Goals The next generation of video games designers are playing their part in the race to ‘net zero’ thanks to a partnership between a Scottish university and thermal energy company. Ahead of the Cop26 climate change conference … [Read more...]
Yale Study with Teens Concludes: VR Game Prototype Developed by PreviewLabs has Potential to Prevent Vaping
Yale Study with Teens Concludes: VR Game Prototype Developed by PreviewLabs has Potential to Prevent Vaping New Haven, Connecticut: Findings from a Yale University School of Medicine study evaluating the effectiveness of “Invite Only VR: A Vaping Prevention Game”, a virtual reality game prototype … [Read more...]
How Professional Gaming Has Shifted The Future Of Education
Once upon a time, not so long ago, careers in gaming (if you wanted to stay in Australia) were few and far between. Over the last decade, however, things have started to change and there is a growing number of opportunities. Just ask Felix Strangio, an alumnus of Swinburne University of … [Read more...]
VR Is The Future of Education
VR Is The Future Of Education Virtual Reality (VR) has evolved over the years, with the first physical VR machine being produced in 1956! With technology becoming more and more sophisticated as we enter the 21st Century, it’s no surprise that VR now has a firm imprint on how we teach, and the … [Read more...]
New Report Offers Insight on U.S. Learning Game Market
New Report Offers Insight On U.S. Learning Game Market Metaari’s new forecast on the U.S. market for game-based learning products, designed as a business planning tool for developers, publishers and investors, contains detailed information on every segment of the learning game market, product … [Read more...]
The Go Viral! Game Makes a Person Better at Spotting Misinformation
The Go Viral! Game Makes a Person Better at Spotting Misinformation “Prebunking” strengthens a person’s awareness of the manipulative tactics that characterize misinformation. An online game called “Go Viral!” teaches players how misinformation works, as they try to win by making fake news … [Read more...]
Esports & Education: How HBCUS are Leveling The Field
Esports & Education: How HBCUS are Leveling The Field The Wilson Center's Serious Games Initiative, with leadership from Johnson C. Smith University, invites you to a virtual program with Historically Black Colleges and Universities (HBCUs) leaders to discuss the state of esports on campuses. … [Read more...]
Stanford Researcher Helps Create Games for People with Aphasia, or Language Impairment
Stanford Researcher Helps Create Games for People with Aphasia, or Language Impairment Graduate student and game designer Kathryn Hymes joined speech pathologists, fellow designers and people with aphasia – a disorder affecting communication – to develop three games that support language recovery … [Read more...]
Cultural Exchange Goes Virtual for International Game Prototyping Course
Cultural Exchange Goes Virtual for International Game Prototyping Course RIT students collaborate to create games with students around the globe, from Japan to Senegal International travel may be limited, but it hasn’t stopped RIT game developers from collaborating with students across the world … [Read more...]
New MIT Sloan Study Applies Gamification Techniques to Improve Online Teaching Techniques and Learning Outcomes for Students
New MIT Sloan Study Applies Gamification Techniques to Improve Online Teaching Techniques and Learning Outcomes for Students Researchers share videos on their journey into online learning and advice on setting up a home studio CAMBRIDGE, Mass., - Online learning offers the opportunity to engage a … [Read more...]
University of Vermont Receives nearly $400K for ‘Serious Games’ to Promote Healthy Food Policy
The University of Vermont Receives nearly $400K for ‘Serious Games’ to Promote Healthy Food Policy An interdisciplinary team of University of Vermont researchers is using video game technology to inform decision-making around policies to increase access to healthy foods. The University of … [Read more...]
Study: Gamification Techniques Can Improve Online Teaching (Campus Technology)
Study: Gamification Techniques Can Improve Online Teaching "A new study out of MIT's Sloan School of Management explores the use of ideas and tools from the gaming community to improve online teaching and student learning outcomes. Among the techniques highlighted: using strong narratives … [Read more...]
After Becker’s Closing, Clark to Absorb Game Design, Esports Programs
After Becker's Closing, Clark to Absorb Game Design, Esports Programs Becker College will stop operations at the close of the spring semester, but a few of its best-known programs will live on through a Worcester neighbor, Clark University. Clark said - just hours after Becker announced it … [Read more...]
Higher Education Game-based Learning Market 2021 Global Industry Forecast
Higher Education Game-based Learning Market 2021 Global Industry Forecast Analysis, Competitive Landscape and Key Regions Analysis Serious games used in higher education are an effective way to engage students in learning activities, since they stimulate cognitive processes like problem-solving … [Read more...]
Our New Digital Colleagues and Friends
Our New Digital Colleagues and Friends Higher education is not immune to the AI revolution. In this COVID-19 era, chat bots powered by AI have come to the aid of students and others who are in need of information, referrals and help. Utilizing deep learning functions, artificially intelligent bots … [Read more...]
Dr. Kimberly Hieftje, Yale School of Medicine, Named Editor-in-Chief of Games for Health Journal
Dr. Kimberly Hieftje, Yale School of Medicine, Named Editor-in-Chief of Games for Health Journal Kimberly Hieftje, PhD, Yale School of Medicine, has officially assumed the role as incoming Editor-in-Chief of Games for Health Journal (G4HJ), the first peer-reviewed journal dedicated to … [Read more...]
‘The Museum of Other Realities’ Free to Visit
https://youtu.be/zUtqvp1LIcM ‘The Museum of Other Realities’ Free to Visit The Museum of Other Realities (MOR), the immersive multiplayer art museum for virtual reality, is temporarily open to the public for free in celebration of select British XR artists, who are presenting their works via a … [Read more...]
Big Rig Maintenance Game Features ASU Program
Big Rig Maintenance Game Features ASU Program ASU is participating in a new augmented reality video game through a partnership with the American Trucking Association’s Technology and Maintenance Council. The game titled TMCSuperTech: The Game, is designed to attract and foster a new generation of … [Read more...]
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