Designing Business Simulation Games for Global Good
Most games are birthed by an idea. But we engineered ours to solve three of the biggest global problems: income inequality, unemployment, and access to education. How do you attempt to tackle these issues on a global scale when all you have is a team of average Joes? Where do you even begin?
For us, we began with what we loved, video games. That’s how Visionaries was born. But before we get into that, let’s briefly discuss the problems of income inequality, unemployment, and access to education.
The link between income inequality, unemployment, and access to education is a complex one. Research reveals mixed results on which type of education, primary, secondary, or tertiary, is most suitable for improving gainful employment and reducing inequality. However, one thing remains clear, to reduce income inequality and unemployment, we need to democratize access to quality education. A 2019 Oxfam paper written by Jo Walker and co., titled The power of education to fight inequality, makes a compelling case for this.