How to Build the Dark Star: a Serious Collaborative Game
Games are learning experiences. They can help people to better understand soft skills and grow by providing space to safely experiment. Corrado (Dex) De Sanctis will facilitate the game-playing session “How we built the Dark Star” at Agile Tour London 2020 based on his game DSBuilders.
Serious games are first of all games, thus their goal is having fun. According to Corrado, being “serious”, they also have other goals, which are normally related to the growth of the players involved. For example, some games simulate realistic situations where you can safely experiment with possible solutions along with learning real-world behaviours. There are also games that let you understand concepts that are not easy to explain in words or in a traditional class; for example, how can we teach people about “collaboration” only with theory? Corrado thinks that maybe it is more effective to let them play a collaborative game.